Where Stories End and Games Begin
Where Stories End and Games Begin
An accessible piece questioning the compatibility of games and stories. Can usefully be read by replacing the points he makes about games to any fully interactive work.
Click the title to follow the link.
Audience Derailment
In any form of interactive storytelling the audience will derail rather than cooperate with a scripted plot.
- www.pause-effect.com/excerpts_p03.html (in reference to MMORPRGs).
I disagree. Any thoughts?
‘Reflections about Interactivity’ by Luis O. Arata
"Reflections about Interactivity" by Luis O. Arata
Very in-depth and paper about interactivity in general - interactive works, interactive views, ‘play’, etc.
Fascinating and useful - if slightly dry.
“Electronic Book Review”
reblogged from untitled-project:
A site full of articles (loosely) about the philosophy, debates, and art of making and playing games - mostly computer games.
Provides a good way of thinking about elements of this project, lots of ideas, and a useful set of terminology.
(I’ll link to specific articles later on)
Choose Your Own Adventure book – mapped out
Choose Your Own Adventure book - mapped out
Interesting depiction of how they worked.
Yaz’s Dissertation on narrative in interactive theatre
Yaz's dissertation on narrative in interactive theatre
email me for username and password, or comment below
Written May 2008.
‘The Author’ – Interview
The Author was an interactive piece of theatre by Tim Crouch at the Royal Court.
This is an interview with Director and Writer, published by the Royal Court: http://cdn4.libsyn.com/royalcourttheatre/The_Author_Mixdown.mp3
I'm looking forward to seeing this.
BAC’s interactive theatre season
BAC's interactive theatre season: "Not For Me, Not For You, But For Us"