Where Stories End and Games Begin
Where Stories End and Games Begin
An accessible piece questioning the compatibility of games and stories. Can usefully be read by replacing the points he makes about games to any fully interactive work.
Click the title to follow the link.
‘The Stage’ on Interactivity
Roger Foss’ Feature in The Stage against interactivity in theatre:
It’s play time: How much interactivity can one take?
And the only response I could find on the internet, a great defence of the genre:
Fussing Over Foss
Did anybody catch the BAC Directors’ response the following week? And any thoughts on this?
‘Reflections about Interactivity’ by Luis O. Arata
"Reflections about Interactivity" by Luis O. Arata
Very in-depth and paper about interactivity in general - interactive works, interactive views, ‘play’, etc.
Fascinating and useful - if slightly dry.
“Electronic Book Review”
reblogged from untitled-project:
A site full of articles (loosely) about the philosophy, debates, and art of making and playing games - mostly computer games.
Provides a good way of thinking about elements of this project, lots of ideas, and a useful set of terminology.
(I’ll link to specific articles later on)
Choose Your Own Adventure book – mapped out
Choose Your Own Adventure book - mapped out
Interesting depiction of how they worked.
Three’s Company & Inter-reactivity
Three's Company & Inter-reactivity
Blog post from Three’s Company about inter-reactivity, with links and photos.